Overview
Crash Override is a cyber roguelite action shooter. The mainframe has been infected by a malicious virus, and you must surf the cybernet, or risk total system infection. Rezz, power up, collect your arsenal, battle hordes of glitches – overpower the virus.
New features and content added this week. See Roadmap below.
Current Features

Weapons – 12 weapons to collect – choose which to mix and match.

Power Ups – Wide variety of weapon upgrades, plus health and power upgrades too.

Enemy Onslaught – Shoot, dodge + dash, and maneuver to take down hordes of enemy glitches (27+ different enemy types).

Becoming Overpowered – Collect enough weapons and upgrades to demolish any opposition.

Choose Your Path – Race ahead of the crash wave – choose from infinitely branching paths.

Twitch Voting Mode – Help chat participate when you stream on the Twitch platform.

Speed Run Mode – Endless variety of single path courses to test your skill – challenge others to the same course to see who can get the best time.

Estimated play time per run: 20-40 minutes
Liberate CPU fragments from glitches in the mainframe. The more CPU fragments collected the faster your avatar becomes, and with enough CPU, the location of the virus can be decoded.
Reach CPU level 100+ to unlock the location of the virus.
RAM fragments can be collected, and provide storage for new weapon and upgrade programs.
Possible Roadmap (
= Completed,
= On-going / In-progress )
New weapon types (12 of ??) 
Weapon leveling
New enemies (27 of ??) 
New big heads (9 of ??) 
New mini bosses (9 of ??) 
New enemy move sets (9 of ??) 
NG+ difficulty (up to NG+6) 
Stamina (power use) mechanic with dodge / dash
Support for special equipment (only 1 allowed in loadout at a time)
Dodge equipment improves base dodge (uses special equipment slot)
Magnet CPU / RAM capture equipment improves base magnet (uses special equipment slot)
Enemy repulsion equipment (uses special equipment slot)
Laser weapon 
- Workshop integration (additional languages, etc)
- New general weapon upgrades (spread, random direction, additional direction NWSE upgrade drops, piercing)
- New area types (data cache, etc)
- Make your build with a series of stores and starting RAM at beginning of game mode
- Start with any weapon option
Achievements (37 of ??) 
- “Wait for vote” option for twitch enabled games (Paused with UI continue button)
- Character and enemy animations
- Contextual tutorial (if player hasn’t tried dodging mention dodging, etc) w/ toggle button on main menu
Speed run random seed (add text as a seed to lock path to a single connection forward for each area)
- Showcase items that have been collected from previous runs
- Data fragment (used to open doors, open locked chests, spend between games for new avatars and power ups)
- Data fragments dropped by mini bosses and found in data cache areas
- End of run review screen
- Enemy lineup (reveal new enemies in showcase / collection as they are seen from run to run)
Full controller / gamepad support